Summoner

Summoners have unique features to make their experience customized and independent, but they can help as damage assistance in instances. They use the forces of dark magic energies and rune magic to deal a light amount of damage to their enemies, but their summoned demon does a bonus amount of damage to their enemies, which gives this class a unique advantage. The summoner is designed to be a versatile class, and a player of this class can adapt to solo content slightly easier than any other class. Summoners deal a moderate amount of damage in instances and do an above-moderate amount of damage while questing and defeating solo-content enemies while leveling.

Unique Ability:

[Summon Demon] - At level 10, 25, 40 and 60, Summoners can learn to summon a specified demon to assist them in combat and deal additional damage to their enemies.

Level 10 - [Summon Grummon] - A floating magical orb who guard's their Summoner, casting [Demon Sight] onto enemies for 3 damage.

Level 25 - [Summon Korva's Shade] - A shadow woman who guard's their Summoner, casting [Shadow Burn] on enemies for 7 damage.

Level 40 - [Summon Pindrip] - A ghost wolf who guard's their Summoner, casting [Spectral Bite] on enemies for 11 damage.

Level 60 - [Summon Rash'var] - A demonic servant who guard's their Summoner, casting [Uncertainty] on enemies for 14 damage.